Wednesday, April 29, 2015

EXTERMINATE


One more left over thing from Movember... This was for my friend and Fernando duet partner Deb who I met at the Adelaide Ukulele Appreciation Society. She wanted a pixel version of herself playing Ukulele. I didn't know much else about her accept that she has a little dog named Davros and loves Dr. Who, so I chucked that all in there too.

Monday, April 27, 2015

Robot Reprise


Something else I've been working on recently but have been slow to complete is my website redesign. A lot of the content/links are in place but I've still got to pretty it up/make it look more like me. I wanted something for a background image. In a mock-up Drew did for me he used this really, really old thing I did here. I thought it would be cool to revisit the idea, if only to see how far I'd come in 5 years. There's a lot of little errors with shadows and whatever, but I figure its more about the sheer amount of lines here than the quality of them. I'm just glad there has been at least some progress to show. Still not 100 robots though :(.

Friday, April 24, 2015

Proof of Concept


Last post, I talked about my intentions of maybe doing some Youtube videos... and about how I didn't just want to make the same Let's Play/PewDiePie/MLG/screaming-into-a-microphone kind of videos that everyone is making. Now here I am, having made one of those exact videos.

This is not a prototype of things to come, just something of a proof of concept. While I'd done a tiny little bit of editing in Premiere before, I hadn't really done anything above basic cutting and exporting. I wanted to try some of the basics before jumping into anything bigger, and I had this footage recorded already, so I made the most of it. For what it's worth, tweening text and dropping in sound effects is pretty simple in Premiere, possibly simpler than it is in Flash, so it didn't take that long at all do make this. I do need to research better compression/export options though.

Also shout outs to BLAST Gaming... It's pretty much just an excuse to play random multiplayer games with guys I used to go to school with. They got some other highlight vids from some of our other nights on their own Youtube channel.

Wednesday, April 22, 2015

Problems


I have this problem where over the last few years I've picked up way too many games. More games than I have time to play. So many games in fact, that when it comes time to play something I'm completely paralyzed by choice.

I also have this problem where I hadn't really done any file I/O in GameMaker yet, or tried out the new internal font stuff, Or indeed made anything of note in it recently.

Then there's this problem where I've missed out on a few potential jobs I'm pretty sure I could've gotten if I had any experience in video editing. Well maybe, maybe not... But I've been thinking about learning the basics for a while now at least.

In addition to these three, I have this other problem where, due to my current circumstances, I don't really talk out loud that much anymore. Especially when it comes to critical discussion about game design.

That last problem is kind of solved by this podcast I do with frequent collaborator Drew Fellows, that I'll totally post about next time we record it, but I need more. It's not at all original but for a while I was thinking about the possibility of doing some kind of Youtube/videogame thing. Not something as banal as Let's Playing but maybe something more about discussing and critiquing game design, while also clearing through the pile of shame that is my game library.

I'm not at all deluded into thinking this is a great idea. I don't expect, nor want, to be the next PewDiePie. Nor do I plan to be able to sit back and rake in that sweet Youtube partner money. I want to treat this as a learning experience and build new audio visual skills that I'll probably need some day anyway. I also want to get better at finding what does and doesn't work in games, and get better at effectively communicating that to people. I'm going to be spending the time to play these games anyway (eventually...) (probably.), so why not record it and then use that to make something new?

So... in an attempt to fix some of those problems, that's what I'm going to do. They will probably suck, at least at first, but everything always does when you start something new. This is not going to be my main focus either, I'll only be spending a set amount of time per week on them. I'll just be happy if I can get on some kind of schedule and get the videos to a level I'm happy with.

What does this have to do with the todays pic? As I stated before, I have so many games, I don't know where to start. I was originally thinking of using Steam Roulette, but my library of unplayed games goes back to at least the original Playstation. What I decided to do was to hit that 4th problem and make something to pick my games for me.

It's a pretty simple thing, but I've learnt a few more aspects of GameMaker that I needed to check out anyway, plus it was a good warm up project to get back into the swing of things. All it does at the moment is read in a file of games and platforms and then pick one for you, all while playing out some simple bells and whistles to make it more interesting to watch in a video. I might add on a couple of things in the future like a game count, ability to filter by platform/genre/whatever, or listing functionality.

It works fine for the moment, but for some reason the HTML5 port doesn't want to show images so I haven't put up a link to check it out yet. When I work out what's up I'll make another post. At the moment though, it's useless for anyone else, unless they want a sneak peek at what's in my library. Maybe in the future I'll add the ability for people to upload their own libraries so they can use it themselves...

Monday, April 20, 2015

Fly You Fools!

Meanwhile, the left over stuff from Movember continues... Legendary modest hustler James donated for a picture of him and Gandalf fighting the Balrog. I resisted all my urges to have it be Balrog from Street Fighter instead, but at the same time I totally withheld passing it on until his birthday. Now, here it is, minus spelling mistakes and with a couple of minor erasures.

I've been feeling a lot more creative again as of recent, so lets see if I can start a steady stream of posts here again... It's not too late to turn this year's post count around.