Wednesday, February 6, 2013

Block Party

So, the problem with the block corners were pretty much due to the system I had in place to prevent the ninja from teleporting when they collided with a wall. At this higher framerate it's not so much of an issue, but I might need to add something back in later. I've also rectified the positioning so ninjas don't just float in the air when they've collided close to edges.

Aaaaaaaaaaaanyway... too late for anything interesting tonight.

No comments:

Post a Comment